NumisGames. Computer game-based knowledge transfer of Roman coinage
Abstract
In the winter semester 2023/24, the authors of this article taught the seminar "Playful Numismatics. Computer game-based knowledge transfer of Roman coinage". The aim of the interdisciplinary course between the fields of Classical Archaeology/Ancient Numismatics and the Master's profile Digital Humanities was to develop computer games using the RPG Maker MV application. The games impart knowledge about Roman coinage and relevant background information about the Roman world in a playful way and at a low-threshold level for a broad audience. This paper presents the workflow of the project and the project’s outcomes and discusses the potentials of serious games for teaching ancient numismatics in university context and to transmit knowledge about ancient coinage beyond academia to a non-specialist public audience.
Keywords
DOI: 10.14795/j.v11i2.1008
References
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ISSN: 2360-266X